Tech Tree
Submitted by fyaconiello on Fri, 11/02/2007 - 22:07.
Buildings
Each Faction has a:
Command Center - (Biodome)
- Planeteers - attached solar panels
- Looters & Polluters - attached lightning Rod
Humanoid Manufacturing Center - (Barracks)
Vehicle Manufacturing Unit - (Factory)
Research Facilities
- Energy
- Pollution Diffusion
- Offensive
Energy Refineries
- Planeteers
- Solar
- Wind
- Hydrogen
- Looters & Polluters
- Coal
- Oil
- Geo Thermal
Humanoid Units
Instead of individual units, a squad based system is in effect.
Light Units - 4 grouping (long range based attacks)
Medium Units - 2 grouping (medium range)
Heavy Units - single grouping (short range / heavy detestation)
Vehicle Units
Light - Move 1 squad at high speed with medium weapon support (warthog? / dune-buggy)
Heavy - a tank... lots of damage... slow moving...
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