bradfordcp's blog
MixMap Shader FTW
Submitted by bradfordcp on Tue, 01/22/2008 - 03:40.So my initial adventure into Shaders has returned avery useful bit of code.... We now have a MixMap Shader, this will be very useful on the terrain to prevent a tiling effect.
I attached a screenshot of the shader's output in FX Composer
~Chris
Heightmap With Animation DEMO
Submitted by bradfordcp on Thu, 01/10/2008 - 01:42.Here is a build from Francis with the height map and animations...
Use WASD to move, X to play the death animation and SPACE to shoot.
~Chris
XNA Calendar
Submitted by bradfordcp on Tue, 01/08/2008 - 15:29.Attached is the tentative calendar Francis and I are going by.
Animation fixes
Submitted by bradfordcp on Mon, 01/07/2008 - 23:58.Good News:
Everything is now in XNA 2.0
The engine now supports animation, not through XNA 2.0, but through the live sacrifices to . We can play animations and the model doesn't wig out like before (even when changing animations).
Bad News:
Sorry!
Submitted by bradfordcp on Mon, 11/12/2007 - 15:58.I feel bad about missing this weekend, I will definitely make it up to you guys. I am continuing work with squad movement / tactics. I will keep everyone posted. Also If anyone wants to work Thursday I am free all night.
~Chris
Tonight's Commit
Submitted by bradfordcp on Tue, 11/06/2007 - 00:44.Started a basic framework and class creation for units and how they react. Currently I have a game class and a small unit class which should be abstract enough to become a base class.
~Chris
Create Imagine Cup accounts!!!!!
Submitted by bradfordcp on Thu, 10/25/2007 - 22:08.I have added both of you to the team, you must log in and select "my team invitations" from the right-hand column. From here you will be able to confirm the invite.
~Chris
FBX Information...
Submitted by bradfordcp on Tue, 10/23/2007 - 17:42.I mentioned there are plugins for max to convert to FBX. The plugins that I am using come from Autodesk's website:
http://usa.autodesk.com/adsk/servlet/item?id=9873630&siteID=123112
More information about FBX:
http://usa.autodesk.com/adsk/servlet/index?id=6837478&siteID=123112
I should have the model viewer done tonight and available to download.
** UPDATE **
Due to issues with the way XNA compiles the models into the executable it will take a little bit longer to create the model viewer.
~Chris
English 200 FTL
Submitted by bradfordcp on Tue, 10/09/2007 - 00:02.I am working on my English 200 papers, so my posts may not be too frequent right now, but I hope to have a rotating world done by the end of this week.
Making things more "official"
Submitted by bradfordcp on Wed, 10/03/2007 - 21:55.I have added a Timeline "Book" so we can add items that need to be scheduled. Also I have uploaded our certificates from Microsoft. The URLs are located on the profile pages.
I also added a "book" for the tech trees. This way there is a central place to store the information and reference it in the future.
